The finished album cover for The Phoenix Rise (or TPR) album " The Collection". Must say I had a lot of fun with this, especially trying to figure out how to paint those wings. Tuesday, 5 July 2011
Phoenix Rise: Part 2 (Finished)
The finished album cover for The Phoenix Rise (or TPR) album " The Collection". Must say I had a lot of fun with this, especially trying to figure out how to paint those wings. Tuesday, 21 June 2011
Phoenix Rising: Part 1 (thumbnails)
Thumbnails for a new project.
Below is a simple Phoenix in flight in a rainstorm. I later added a stag and cat (or any other creature) for a sense of scale and for some interaction between the two creatures.

Researching on the Internet for bird references I came across images of herons and secretary birds standing on freshly caught prey. The white elegant secretary bird conquering a dark serpent could almost be poetic. Here is the same sort of idea, a radiant Phoenix standing on a defeated dark creature, which in this case was made into a dragon. There is mist in the background to add some mystery.
Below is a simple Phoenix in flight in a rainstorm. I later added a stag and cat (or any other creature) for a sense of scale and for some interaction between the two creatures.

Researching on the Internet for bird references I came across images of herons and secretary birds standing on freshly caught prey. The white elegant secretary bird conquering a dark serpent could almost be poetic. Here is the same sort of idea, a radiant Phoenix standing on a defeated dark creature, which in this case was made into a dragon. There is mist in the background to add some mystery.A low point perspective of a screeching Phoenix on some sort of building/tower, as if summoning the vortex of clouds above. In another thumbnail there is some ivy crawling up the surface to give the building a decaying old look, as if the civilisation that built it has long since perished and this building now only serves as a roost. The third is a bit more destructive, with lightning hitting the tower with plumes of fire coming from within.
Sunday, 19 June 2011
Sugaar
VIDEO “In Basque folklore, Sugaar is the flying - but wingless - dragon who lives in underground caverns. It travels through the sky in the shape of a half-moon of fire.”
Well, my dragon may or may not be wingless (depends on how you look at it) but I based the creature design from ray’s, because they (especially the Manta Ray) are half moon shaped. Its also something different. At first the half-moon caused me to create a dragon with a Diplocaulus-like head engulfed in fire.
The woman on the cliff was inspired by Sugaar’s consort, whom I found out about while doing a Wiki-search.
Monday, 23 May 2011
Kings of Oblivion
Twelves hours... Yipes! All that time and I'm not 100% happy with how this turned out. Adaro (the fish guy) looks lopsided for one, I'm sure there are many other things wrong with this. But still not bad for a painting as complicated as this.
Don't know if I went into much description before, but this is Fanart for my favourite game, Primal for the PS2. It had everything, monsters; transformations; great soundtrack; cinematic and vibrant story; brilliant voice acting... I could go on and on about my love for this game.
Visiting the lead artist's gallery, Mark Gibbons, (and noticing the lack of love this underrated game has gotten) I got inspired to do some fanart.
Monday, 9 May 2011
Why So Silent...
This is why... 
Well, since I made this screenshot I've now nearing the 6hr point... so... yeah... pretty much done Adaro's torso, back shell, and barbels and now moving onto the arms. Jez, I thought Adaro would be the simple one. Turns out he's more complex than I thought. I shudder to think how long it'll take me to do Raum, though as he has so small details I might feel the need to do him in Photoshop (I've been using ArtRage so far).
So that I don't grow to hate this picture I've been doing some sketches in between to refresh the mind, which I will probably speed-colour somewhen.

Well, since I made this screenshot I've now nearing the 6hr point... so... yeah... pretty much done Adaro's torso, back shell, and barbels and now moving onto the arms. Jez, I thought Adaro would be the simple one. Turns out he's more complex than I thought. I shudder to think how long it'll take me to do Raum, though as he has so small details I might feel the need to do him in Photoshop (I've been using ArtRage so far).
So that I don't grow to hate this picture I've been doing some sketches in between to refresh the mind, which I will probably speed-colour somewhen.
Tuesday, 3 May 2011
Quez Head Designs
These are a few head designs of my fictional species, Quez, as I still have no fixed imagine of what they look like (well, I do but its not what I want- it looks too "Walking with Dinosaurs" for my liking).I've been doing these as warm-ups before working on my current piece, which is becoming my longest project yet and already reaching the 4hr mark without even starting on the detailing/render (See below). It was also my first attempt at building something out of a solid black shape, and I did rather enjoy the freedom. If I had to choose which head to go forward it would be the third one, the one with the corkscrew unicorn-horn (which I would loose and straighted the beak to a more heron-shape.)

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