Thursday 23 February 2012

Houndoom


My interpretation of my favourite pokemon, Houndoom.
If it reminds you a little of Giger’s Alien design then that’s no surprise as it was an inspiration. I didn’t just want Houndoom to be a Doberman with horns, but something really hellish and bad-ass. Slick black skin, a cruel snarl and a nasty tail is how I would want a real Houndoom to look.

Yeah, I know in the Pokemon games the horns point backwards, but I wanted mine forward in an aggressive bull-like aim. I also have a weakness for white shire-horse fluff on a creatures feet, so that was incorporated too, a nice contrast between the skin.
Also you can see that fire/lava is peaking out of the skin on the back…after all Houndoom is a fire/dark type.

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