Monday, 23 May 2011

Kings of Oblivion





Twelves hours... Yipes! All that time and I'm not 100% happy with how this turned out. Adaro (the fish guy) looks lopsided for one, I'm sure there are many other things wrong with this. But still not bad for a painting as complicated as this.

Don't know if I went into much description before, but this is Fanart for my favourite game, Primal for the PS2. It had everything, monsters; transformations; great soundtrack; cinematic and vibrant story; brilliant voice acting... I could go on and on about my love for this game.

Visiting the lead artist's gallery, Mark Gibbons, (and noticing the lack of love this underrated game has gotten) I got inspired to do some fanart.

Monday, 9 May 2011

Why So Silent...

This is why...
Well, since I made this screenshot I've now nearing the 6hr point... so... yeah... pretty much done Adaro's torso, back shell, and barbels and now moving onto the arms. Jez, I thought Adaro would be the simple one. Turns out he's more complex than I thought. I shudder to think how long it'll take me to do Raum, though as he has so small details I might feel the need to do him in Photoshop (I've been using ArtRage so far).

So that I don't grow to hate this picture I've been doing some sketches in between to refresh the mind, which I will probably speed-colour somewhen.

Tuesday, 3 May 2011

Quez Head Designs

These are a few head designs of my fictional species, Quez, as I still have no fixed imagine of what they look like (well, I do but its not what I want- it looks too "Walking with Dinosaurs" for my liking).
I've been doing these as warm-ups before working on my current piece, which is becoming my longest project yet and already reaching the 4hr mark without even starting on the detailing/render (See below). It was also my first attempt at building something out of a solid black shape, and I did rather enjoy the freedom. If I had to choose which head to go forward it would be the third one, the one with the corkscrew unicorn-horn (which I would loose and straighted the beak to a more heron-shape.)



Saturday, 16 April 2011

Blueboots


I think I won't bother with the individual posts of process of the paintings anymore, seeing as it is a bit pointless when I'm doing videos and seeing as I just want to get my head down and finish things more than I'm concerned about updating this blog. I'll just post the process with the final image.


So this is the final thing. That rock/wall was more annoying than it should be. I'm not to thrilled with it, I have to admit.


Video: Part 1 Part 2

Sunday, 10 April 2011

Blueboots: Part 1

Having the big book, the Ballad of Rango: the Art and Making of an Outlaw Film delivered to my door today I couldn't help but get into a western mood. Brainstorm this broad genre I wanted to paint something a bit different and quirky (not surprising seeing as it was Rango that inspired me in the first place), but it quickly became too bizarre and ridiculous, from a cowboy rustling stegosauruses to riding a jack-rabbit. Eventually the idea of a giant rattlesnake stuck (haha, Rattlesnake Jake anyone?), at least it fitted with the scene. Below is thumbnails exploring the composistion I had playing around in my head.





Another form of inspiration unexpectedly came when I was chilling on Doll Divine and was clicking "Random Outfit" on the Adventurer Maker Game and I ended up with this nifty look. For some reason the blue boots made me chuckle, picturing a buff cowboy making his final stand... in blue boots. The scarf is also something I wouldn't have thought could work in a western outfit so I'll give that a go. Below is also a colour thumbnail.









Tuesday, 5 April 2011

Every Act of Creation... / Chimera: Part 2

...is first an act of destruction" ~ Pablo Picasso


Video: Part 1 ... Part 2


I wanted to see if I could finish this painting in one day so I got my head down and drilled through it. Adding the colours was probably the most tricky part, using Soft Light and Overlay filter while trying to keep the tonal quality. Photoshop was better for this. Now that I looked over the final thing (its now the morning after) I'm not sure about the scale texture on the tail... I think its a bit too much. But other than that I'm happy with everything else.

Sunday, 3 April 2011

Chimera: Part 1



Flicking through my old Foundation Diploma sketchbook I felt the urge to revise my Chimera project. With a few thumbnails that were similar to the second painting in my series of three, but it seemed pointless to, basically, re-paint the painting. So I mixed it up, taking inspiration from the first painting with the skull, but instead with the scientist's skull instead of that of the creation. Like the paintings before it I want the painting to have a dark tone, but with a cool green colour palette rather than the warm umbers.


ArtRage is my weapons of choice. So far its been enjoyable painting with the thinner setting to 95%, though I got to try and remember not to go too detailed, like I have around the mouth that'll be distracting.